![particle designer 1 particle designer 1](https://cdn.dribbble.com/users/1326465/screenshots/3996053/004_still_2x.gif)
Select the effect you want from the Preset panel at the bottom, then either drag it to the stage or click the add button that appears over it.
![particle designer 1 particle designer 1](https://image.slidesharecdn.com/spritekit101-131025084158-phpapp01/95/spritekit-101-6-638.jpg)
To add other images, click the Add images button at the bottom of the panel. The Particle Effects dialog opens.ĭrag the images you want to include as layers from the Library panel into the Layers panel.
![particle designer 1 particle designer 1](https://discuss.cocos2d-x.org/uploads/default/original/3X/4/c/4c9f97298d3db13c8530363816e49fa51825b096.png)
Open the Components panel, then the Graphics & Effects folder.ĭouble-click the Particle Effects component, or drag it to the stage.ĭouble-click the component on the stage, or click the Settings. This enables visual effects with a degree of randomness, such as snow, rain, fire, steam, and smoke.Īn example of the snow effect To use the Particle Effects component: Particles are generated within starting parameter ranges, such as inside a specific area and within a range of sizes, then move and change at specified rates. The Particle Effects component lets you add animation effects based on particle systems.